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stub_store_rebuild.cc
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1/*
2 * Copyright (C) 1996-2025 The Squid Software Foundation and contributors
3 *
4 * Squid software is distributed under GPLv2+ license and includes
5 * contributions from numerous individuals and organizations.
6 * Please see the COPYING and CONTRIBUTORS files for details.
7 */
8
9/* DEBUG: section 84 Helper process maintenance */
10
11#include "squid.h"
12#include "MemBuf.h"
13#include "store/Controller.h"
14#include "store_rebuild.h"
15#include "time/gadgets.h"
16
17#include <cstring>
18
19#define STUB_API "stub_store_rebuild.cc"
20#include "tests/STUB.h"
21
22void storeRebuildProgress(int, int, int) STUB
24
25void StoreRebuildData::updateStartTime(const timeval &dirStartTime)
26{
27 startTime = started() ? std::min(startTime, dirStartTime) : dirStartTime;
28}
29
36
37bool
39{
40 if (fd < 0)
41 return false;
42
43 assert(buf.hasSpace()); // caller must allocate
44 // this stub simulates reading an empty entry
45 memset(buf.space(), 0, buf.spaceSize());
46 buf.appended(buf.spaceSize());
47 return true;
48}
49
50void Progress::print(std::ostream &) const STUB
51
#define STUB
macro to stub a void function.
Definition STUB.h:34
#define STUB_RETVAL(x)
Definition STUB.h:42
#define assert(EX)
Definition assert.h:17
mb_size_t spaceSize() const
Definition MemBuf.cc:155
char * space()
returns buffer after data; does not check space existence
Definition MemBuf.h:57
bool hasSpace() const
Definition MemBuf.h:72
void appended(mb_size_t sz)
updates content size after external append
Definition MemBuf.cc:226
void print(std::ostream &os) const
brief progress report suitable for level-0/1 debugging
cache_dir(s) indexing statistics
static int store_dirs_rebuilding
the number of cache_dirs being rebuilt; TODO: move to Disks::Rebuilding
Definition Controller.h:133
unsigned char cache_key
Store key.
Definition forward.h:29
bool storeRebuildParseEntry(MemBuf &buf, StoreEntry &tmpe, cache_key *key, StoreRebuildData &stats, uint64_t expectedSize)
bool storeRebuildLoadEntry(int fd, int, MemBuf &buf, StoreRebuildData &)
loads entry from disk; fills supplied memory buffer on success
void storeRebuildComplete(StoreRebuildData *)
void storeRebuildProgress(int, int, int) STUB bool storeRebuildParseEntry(MemBuf &